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最新程序开发语言,你要的国产编程语言CBrother来了

最新程序开发语言,你要的国产编程语言CBrother来了

简单的桌面创建

创建app.cb

import lib/windows/CustomWindow //窗口基类 class App extends CustomWindow { //结构函数 function App(config) { //创建窗口 var title= config.get("title"); var width = config.get("width"); var height = config.get("height"); var left = config.get("left"); //窗口距离左边距离 var top = config.get("top"); //窗口右边距离 super(title); //创建窗口函数 createWindow(title (WS_OVERLAPPEDWINDOW ^ WS_THICKFRAME & ~WS_MAXIMIZEBOX) | WS_CLIPSIBLINGS | WS_POPUP left top width height null); } //运行窗口 function run() { super.run(); //调用基类窗口运行 } } function main(parm) { var config = {"title":"演示窗口" "width":500 "height":300 "left":248 "top":"100" "WindowState":"fullscreen" "BackgroundColor":"#000"}; var app = new App(config); app.createButtom("提交" 5 185 60 60 7); app.createStaticText("hello world" 10 10 150 20); app.createEditBox(150 10 100 20); app.run(); }

命令行启动:

最新程序开发语言,你要的国产编程语言CBrother来了(1)

执行效果:

最新程序开发语言,你要的国产编程语言CBrother来了(2)

LOL 工具

import lib/windows/CustomWindow class LolToolsWin extends CustomWindow { var m_ZoneIDComboBox = null; var m_GameModeComboBox = null; var m_QQEditBox = null; var m_PlayerIDEditBox = null; var m_PlayerNameEditBox = null; var m_RankComboBox = null; var m_Team1ID = new Array(); var m_Team1Name = new Array(); var m_Team2ID = new Array(); var m_Team2Name = new Array(); //var var m_WinCheckBox = null; var m_GradeComboBox = null; var m_GameIDEditBox = null; var m_PathEditBox = null; var m_killcntEditBox = null; var m_assistsEditBox = null; var m_deathsEditBox = null; var m_killspreeEditBox = null; var m_killmulEditBox = null; var m_GoldEditBox = null; var m_minionskillEditBox = null; var m_ZoneID = [257 513 769 1025 1281 1537 1793 2049 2305 2561 2817 3073 3329 3585 3841 4097 4353 4609 4865 258 514 770 1026 1282 1538 1794 65539 261]; var m_GameMode = ["CLASSIC" "CLASSIC" "ARAM" "TFT"]; var m_QueueType = ["NORMAL" "" "" ""]; var m_RankName = ["" "iron" "bronze" "silver" "gold" "platinum" "diamond" "master" "grandmaster" "challenger"]; function LolToolsWin() { super("loltoolswin"); setBackground(COLOR_WINDOW); setIcon(GetRoot() "\\11_2.ico"); createWindow("LOL战绩伪造工具" (WS_OVERLAPPEDWINDOW ^ WS_THICKFRAME & ~WS_MAXIMIZEBOX) | WS_CLIPSIBLINGS | WS_POPUP 400 200 860 510 null); //var a = -1798569908; //createWindow("loltoolswin" a 400 200 272 480 null); } function onCreate() { this.createStaticText("大区:" 10 30 70 20); m_ZoneIDComboBox = this.createComboBox(90 30 140 200); m_ZoneIDComboBox.addString("艾欧尼亚"); m_ZoneIDComboBox.addString("祖安"); m_ZoneIDComboBox.addString("诺克萨斯"); m_ZoneIDComboBox.addString("班德尔城"); m_ZoneIDComboBox.addString("皮尔特沃夫"); m_ZoneIDComboBox.addString("战争学院"); m_ZoneIDComboBox.addString("巨神峰"); m_ZoneIDComboBox.addString("雷瑟守备"); m_ZoneIDComboBox.addString("裁决之地"); m_ZoneIDComboBox.addString("黑色玫瑰"); m_ZoneIDComboBox.addString("暗影岛"); m_ZoneIDComboBox.addString("钢铁烈阳"); m_ZoneIDComboBox.addString("水晶之痕"); m_ZoneIDComboBox.addString("均衡教派"); m_ZoneIDComboBox.addString("影流"); m_ZoneIDComboBox.addString("守望之海"); m_ZoneIDComboBox.addString("征服之海"); m_ZoneIDComboBox.addString("卡拉曼达"); m_ZoneIDComboBox.addString("皮城警备"); m_ZoneIDComboBox.addString("比尔吉沃特"); m_ZoneIDComboBox.addString("德玛西亚"); m_ZoneIDComboBox.addString("弗雷尔卓德"); m_ZoneIDComboBox.addString("无畏先锋"); m_ZoneIDComboBox.addString("恕瑞玛"); m_ZoneIDComboBox.addString("扭曲丛林"); m_ZoneIDComboBox.addString("巨龙之巢"); m_ZoneIDComboBox.addString("教育网专区"); m_ZoneIDComboBox.addString("男爵领域"); m_ZoneIDComboBox.setCurSel(0); this.createStaticText("Q Q:" 10 70 70 30); m_QQEditBox = this.createEditBox(90 70 135 28); this.createStaticText("PlayerID:" 10 110 70 30); m_PlayerIDEditBox = this.createEditBox(90 110 135 28); this.createStaticText("Name:" 10 150 70 30); m_PlayerNameEditBox = this.createEditBox(90 150 135 28); this.createStaticText("段位:" 10 190 70 30); m_RankComboBox = this.createComboBox(90 190 140 300); m_RankComboBox.addString("无"); m_RankComboBox.addString("黑铁"); m_RankComboBox.addString("青铜"); m_RankComboBox.addString("白银"); m_RankComboBox.addString("黄金"); m_RankComboBox.addString("铂金"); m_RankComboBox.addString("钻石"); m_RankComboBox.addString("超凡大师"); m_RankComboBox.addString("傲视宗师"); m_RankComboBox.addString("最强王者"); m_RankComboBox.setCurSel(0); this.createStaticText("模式:" 10 230 70 30); m_GameModeComboBox = this.createComboBox(90 230 140 150); m_GameModeComboBox.addString("匹配"); m_GameModeComboBox.addString("排位"); m_GameModeComboBox.addString("大乱斗"); m_GameModeComboBox.addString("云顶之弈"); m_GameModeComboBox.setCurSel(0); this.createStaticText("GameID:" 10 270 70 30); m_GameIDEditBox = this.createEditBox(90 270 135 28); this.createGroupBox("队伍1" 400 5 440 210); this.createStaticText("ID1:" 410 30 40 30); m_Team1ID.add(this.createEditBox(455 30 150 28)); this.createStaticText("名字1:" 610 30 60 30); m_Team1Name.add(this.createEditBox(675 30 150 28)); this.createStaticText("ID2:" 410 65 40 30); m_Team1ID.add(this.createEditBox(455 65 150 28)); this.createStaticText("名字2:" 610 65 60 30); m_Team1Name.add(this.createEditBox(675 65 150 28)); this.createStaticText("ID3:" 410 100 40 30); m_Team1ID.add(this.createEditBox(455 100 150 28)); this.createStaticText("名字3:" 610 100 60 30); m_Team1Name.add(this.createEditBox(675 100 150 28)); this.createStaticText("ID4:" 410 135 40 30); m_Team1ID.add(this.createEditBox(455 135 150 28)); this.createStaticText("名字4:" 610 135 60 30); m_Team1Name.add(this.createEditBox(675 135 150 28)); this.createStaticText("ID5:" 410 170 40 30); m_Team1ID.add(this.createEditBox(455 170 150 28)); this.createStaticText("名字5:" 610 170 60 30); m_Team1Name.add(this.createEditBox(675 170 150 28)); this.createGroupBox("队伍2" 400 220 430 210); this.createStaticText("ID1:" 410 245 40 30); m_Team2ID.add(this.createEditBox(455 245 150 28)); this.createStaticText("名字1:" 610 245 60 30); m_Team2Name.add(this.createEditBox(675 245 150 28)); this.createStaticText("ID2:" 410 280 40 30); m_Team2ID.add(this.createEditBox(455 280 150 28)); this.createStaticText("名字2:" 610 280 60 30); m_Team2Name.add(this.createEditBox(675 280 150 28)); this.createStaticText("ID3:" 410 315 40 30); m_Team2ID.add(this.createEditBox(455 315 150 28)); this.createStaticText("名字3:" 610 315 60 30); m_Team2Name.add(this.createEditBox(675 315 150 28)); this.createStaticText("ID4:" 410 350 40 30); m_Team2ID.add(this.createEditBox(455 350 150 28)); this.createStaticText("名字4:" 610 350 60 30); m_Team2Name.add(this.createEditBox(675 350 150 28)); this.createStaticText("ID5:" 410 385 40 30); m_Team2ID.add(this.createEditBox(455 385 150 28)); this.createStaticText("名字5:" 610 385 60 30); m_Team2Name.add(this.createEditBox(675 385 150 28)); this.createGroupBox("战斗数据" 240 5 150 350); this.createStaticText("击杀:" 245 30 50 30); m_killcntEditBox = this.createEditBox(300 30 75 28); this.createStaticText("助攻:" 245 65 50 30); m_assistsEditBox = this.createEditBox(300 65 75 28); this.createStaticText("死亡:" 245 100 50 30); m_deathsEditBox = this.createEditBox(300 100 75 28); this.createStaticText("连杀:" 245 135 50 30); m_killspreeEditBox = this.createEditBox(300 135 75 28); this.createStaticText("多杀:" 245 170 50 30); m_killmulEditBox = this.createEditBox(300 170 75 28); this.createStaticText("金币:" 245 205 50 30); m_GoldEditBox = this.createEditBox(300 205 75 28); this.createStaticText("补兵:" 245 240 50 30); m_minionskillEditBox = this.createEditBox(300 240 75 28); this.createStaticText("评分:" 245 275 50 30); m_GradeComboBox = this.createComboBox(300 275 75 150); m_GradeComboBox.addString("无"); m_GradeComboBox.addString("S "); m_GradeComboBox.addString("S"); m_GradeComboBox.addString("S-"); m_GradeComboBox.addString("A "); m_GradeComboBox.addString("A"); m_GradeComboBox.addString("A-"); m_GradeComboBox.addString("B "); m_GradeComboBox.addString("B"); m_GradeComboBox.addString("B-"); m_GradeComboBox.addString("C "); m_GradeComboBox.addString("C"); m_GradeComboBox.addString("C-"); m_GradeComboBox.addString("D "); m_GradeComboBox.addString("D"); m_GradeComboBox.addString("D-"); m_GradeComboBox.setCurSel(0); this.createStaticText("胜:" 245 310 50 30); m_WinCheckBox = this.createCheckBox("" 300 310 75 30); this.createButtom("登录" 20 380 110 50 1); this.createButtom("开始" 150 380 110 50 2); this.createButtom("结束" 280 380 110 50 3); this.createStaticText("生成路径:" 10 440 100 30); m_PathEditBox = this.createEditBox(120 440 650 28); Init(); } function onCommand(cmdid) { if (cmdid == 1) { onLogin(); } else if (cmdid == 2) { onGameBegin(); } else if (cmdid == 3) { onGameEnd(); } } function onLogin() { Save(); var path = m_PathEditBox.getWindowText(); if (strlen(path) <= 0) { MessageBox(m_hWnd "没有配置路径" "错误" MB_OK | MB_ICONERROR); return; } var QQ = m_QQEditBox.getWindowText(); if (strlen(QQ) <= 0) { MessageBox(m_hWnd "没有配置QQ号" "错误" MB_OK | MB_ICONERROR); return; } var playerId = m_PlayerIDEditBox.getWindowText(); if (strlen(playerId) <= 0) { MessageBox(m_hWnd "没有配置PlayerID" "错误" MB_OK | MB_ICONERROR); return; } var name = m_PlayerNameEditBox.getWindowText(); if (strlen(name) <= 0) { MessageBox(m_hWnd "没有配置Name" "错误" MB_OK | MB_ICONERROR); return; } var selidx = m_ZoneIDComboBox.getCurSel(); var zoneid = m_ZoneID[selidx]; var json = new Json(); json.add("AccountID" playerId); json.add("displayName" str_convert(name "utf-8" "ascii")); json.add("QQ" QQ); json.add("ZoneID" zoneid); var jsonstr = json.toJsonString(); //print jsonstr; var f = new File(path "/qweqweqwelin.lol.txt" "w"); f.write(jsonstr); f.close(); } function onGameBegin() { Save(); var path = m_PathEditBox.getWindowText(); if (strlen(path) <= 0) { MessageBox(m_hWnd "没有配置路径" "错误" MB_OK | MB_ICONERROR); return; } var playerId = m_PlayerIDEditBox.getWindowText(); if (strlen(playerId) <= 0) { MessageBox(m_hWnd "没有配置PlayerID" "错误" MB_OK | MB_ICONERROR); return; } var name = m_PlayerNameEditBox.getWindowText(); if (strlen(name) <= 0) { MessageBox(m_hWnd "没有配置Name" "错误" MB_OK | MB_ICONERROR); return; } var gameid = m_GameIDEditBox.getWindowText(); if (strlen(gameid) <= 0) { MessageBox(m_hWnd "没有配置GameID" "错误" MB_OK | MB_ICONERROR); return; } var selidx = m_ZoneIDComboBox.getCurSel(); var zoneid = m_ZoneID[selidx]; var gameseldix = m_GameModeComboBox.getCurSel(); var gamemode = m_GameMode[gameseldix]; var json = new Json(); json.add("AccountID" playerId); json.add("displayName" str_convert(name "utf-8" "ascii")); json.add("GameMode" gamemode); json.add("ZoneID" zoneid); json.add("GameID" gameid); var jsonstr = json.toJsonString(); //print jsonstr; var f = new File(path "/q124q54dtbeg.lol.txt" "w"); f.write(jsonstr); f.close(); } function onGameEnd() { Save(); var path = m_PathEditBox.getWindowText(); if (strlen(path) <= 0) { MessageBox(m_hWnd "没有配置路径" "错误" MB_OK | MB_ICONERROR); return; } var QQ = m_QQEditBox.getWindowText(); if (strlen(QQ) <= 0) { MessageBox(m_hWnd "没有配置QQ号" "错误" MB_OK | MB_ICONERROR); return; } var playerId = m_PlayerIDEditBox.getWindowText(); if (strlen(playerId) <= 0) { MessageBox(m_hWnd "没有配置PlayerID" "错误" MB_OK | MB_ICONERROR); return; } var name = m_PlayerNameEditBox.getWindowText(); if (strlen(name) <= 0) { MessageBox(m_hWnd "没有配置Name" "错误" MB_OK | MB_ICONERROR); return; } var gameid = m_GameIDEditBox.getWindowText(); if (strlen(gameid) <= 0) { MessageBox(m_hWnd "没有配置GameID" "错误" MB_OK | MB_ICONERROR); return; } var selidx = m_ZoneIDComboBox.getCurSel(); var zoneid = m_ZoneID[selidx]; var gameseldix = m_GameModeComboBox.getCurSel(); var gamemode = m_GameMode[gameseldix]; var gamequeuetype = m_QueueType[gameseldix]; var json = new Json(); json.add("AccountID" playerId); json.add("GameMode" gamemode); json.add("GameQueueType" gamequeuetype); json.add("GameID" gameid); json.add("QQ" QQ); json.add("displayName" str_convert(name "utf-8" "ascii")); json.add("ZoneID" zoneid); var teamobj = json.addObject("team"); var team1 = teamobj.addArray("1"); for (var i = 0; i < 5 ; i ) { var id = m_Team1ID[i].getWindowText(); var name = m_Team1Name[i].getWindowText(); var pobj = team1.pushObject(); pobj.add("AccountID" id); pobj.add("Name" str_convert(name "utf-8" "ascii")); } var team2 = teamobj.addArray("2"); for (var i = 0; i < 5 ; i ) { var id = m_Team2ID[i].getWindowText(); var name = m_Team2Name[i].getWindowText(); var pobj = team2.pushObject(); pobj.add("AccountID" id); pobj.add("Name" str_convert(name "utf-8" "ascii")); } var win = m_WinCheckBox.getCheck(); if (gamemode == "TFT") { json.add("Rank" win); } else { json.add("BattleResult" win); var ranksel = m_RankComboBox.getCurSel(); var rankname = m_RankName[ranksel]; json.add("RankName" rankname); var killcnt = INT(m_killcntEditBox.getWindowText()); var assists = INT(m_assistsEditBox.getWindowText()); var deaths = INT(m_deathsEditBox.getWindowText()); var killspree = INT(m_killspreeEditBox.getWindowText()); var killmul = INT(m_killmulEditBox.getWindowText()); var gold = INT(m_GoldEditBox.getWindowText()); var minionskill = INT(m_minionskillEditBox.getWindowText()); json.add("ASSISTS" assists); json.add("CHAMPIONS_KILLED" killcnt); json.add("GOLD_EARNED" gold); json.add("LARGEST_KILLING_SPREE" killspree); json.add("LARGEST_MULTI_KILL" killmul); json.add("MINIONS_KILLED" minionskill); json.add("NUM_DEATHS" deaths); var gradesel = m_GradeComboBox.getCurSel(); if (gradesel > 0) { var grade = m_GradeComboBox.GetLBText(gradesel); json.add("playerGrade" grade); } } var jsonstr = json.toJsonString(); var f = new File(path "/q124dsaf32end.lol.txt" "w"); f.write(jsonstr); f.close(); } function Init() { var f = new File(GetRoot() "/config.cfg"); if(!f.exists()) { f.close(); return; } var jsonstr = f.read(); f.close(); var json = new Json(jsonstr); var zonesel = json.get("zonesel"); var qq = json.get("qq"); var playerid = json.get("playerid"); var name = json.get("name"); var ranksel = json.get("ranksel"); var modesel = json.get("modesel"); var win = json.get("win"); var gradesel = json.get("gradesel"); var gameid = json.get("gameid"); var path = json.get("path"); var killcnt = json.get("killcnt"); var assists = json.get("assists"); var deaths = json.get("deaths"); var killspree = json.get("killspree"); var killmul = json.get("killmul"); var gold = json.get("gold"); var minionskill = json.get("minionskill"); m_ZoneIDComboBox.setCurSel(zonesel); m_QQEditBox.setWindowText(qq); m_PlayerIDEditBox.setWindowText(playerid); m_PlayerNameEditBox.setWindowText(name); m_RankComboBox.setCurSel(ranksel); m_GameModeComboBox.setCurSel(modesel); m_WinCheckBox.setCheck(win); m_GradeComboBox.setCurSel(gradesel); m_GameIDEditBox.setWindowText(gameid); m_PathEditBox.setWindowText(path); m_killcntEditBox.setWindowText(killcnt); m_assistsEditBox.setWindowText(assists); m_deathsEditBox.setWindowText(deaths); m_killspreeEditBox.setWindowText(killspree); m_killmulEditBox.setWindowText(killmul); m_GoldEditBox.setWindowText(gold); m_minionskillEditBox.setWindowText(minionskill); var team1 = json.get("team1"); for (var i = 0; i < 5 ; i ) { var pobj = team1.get(i); var id = pobj.get("id"); var name = pobj.get("name"); m_Team1ID[i].setWindowText(id); m_Team1Name[i].setWindowText(name); } var team2 = json.get("team2"); for (var i = 0; i < 5 ; i ) { var pobj = team2.get(i); var id = pobj.get("id"); var name = pobj.get("name"); m_Team2ID[i].setWindowText(id); m_Team2Name[i].setWindowText(name); } } function Save() { var zonesel = m_ZoneIDComboBox.getCurSel(); var qq = m_QQEditBox.getWindowText(); var playerid = m_PlayerIDEditBox.getWindowText(); var name = m_PlayerNameEditBox.getWindowText(); var ranksel = m_RankComboBox.getCurSel(); var modesel = m_GameModeComboBox.getCurSel(); var win = m_WinCheckBox.getCheck(); var gradesel = m_GradeComboBox.getCurSel(); var gameid = m_GameIDEditBox.getWindowText(); var path = m_PathEditBox.getWindowText(); var killcnt = m_killcntEditBox.getWindowText(); var assists = m_assistsEditBox.getWindowText(); var deaths = m_deathsEditBox.getWindowText(); var killspree = m_killspreeEditBox.getWindowText(); var killmul = m_killmulEditBox.getWindowText(); var gold = m_GoldEditBox.getWindowText(); var minionskill = m_minionskillEditBox.getWindowText(); var json = new Json(); json.add("zonesel" zonesel); json.add("qq" qq); json.add("playerid" playerid); json.add("name" name); json.add("ranksel" ranksel); json.add("modesel" modesel); json.add("win" win); json.add("gradesel" gradesel); json.add("gameid" gameid); json.add("path" path); json.add("killcnt" killcnt); json.add("assists" assists); json.add("deaths" deaths); json.add("killspree" killspree); json.add("killmul" killmul); json.add("gold" gold); json.add("minionskill" minionskill); var team1 = json.addArray("team1"); for (var i = 0; i < 5 ; i ) { var id = m_Team1ID[i].getWindowText(); var name = m_Team1Name[i].getWindowText(); var pobj = team1.pushObject(); pobj.add("id" id); pobj.add("name" name); } var team2 = json.addArray("team2"); for (var i = 0; i < 5 ; i ) { var id = m_Team2ID[i].getWindowText(); var name = m_Team2Name[i].getWindowText(); var pobj = team2.pushObject(); pobj.add("id" id); pobj.add("name" name); } var f = new File(GetRoot() "/config.cfg" "w"); f.write(json.toJsonString()); f.close(); } } function main() { //Sleep(1000 * 10); var consolWin = GetConsoleWindow(); //ShowWindow(consolWin SW_HIDE); var win = new LolToolsWin(); win.run(); }

完整效果:

最新程序开发语言,你要的国产编程语言CBrother来了(3)

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